AI Insights · Timothy · July 2022
Top 5 Word Puzzle Games on Android in Mexico: Q2 2022
Explore the performance metrics of the top 5 word puzzle games on the Android platform in Mexico for Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, several word puzzle games captured the attention of Android users in Mexico. Here’s a detailed look at the performance of the top 5 games in this category, based on data from Sensor Tower.
Words of Wonders: Crossword saw a varied trend in weekly downloads, starting the quarter with approximately 27.9K downloads and experiencing a dip to around 11.5K in early May, before climbing to an impressive 41.4K by the end of June. Weekly revenue for the game peaked at $906 at the beginning of the quarter and stabilized around $432 towards the end. The game maintained a consistent number of weekly active users, starting at approximately 231K and ending the quarter with about 228K.
Scrabble® GO-Classic Word Game, published by Scopely, experienced fluctuating weekly downloads, ranging from a low of 2.6K to a high of 3.8K. Weekly revenue showed a modest trend, peaking at $191 in mid-April and settling around $112 by the end of June. The game’s weekly active users remained relatively stable, hovering around 10K to 12.7K throughout the quarter.
Word Domination from MAG Interactive had a steady download rate, generally within the range of 33 to 72 downloads per week. Revenue for this game was modest, averaging around $50 per week. The number of weekly active users showed slight variations, starting at approximately 10.3K and ending at around 9.3K.
supertype had lower weekly download numbers, fluctuating between 8 and 79 downloads. Revenue followed a similar pattern, with weekly earnings ranging from $17 to $104.
Aplasta Palabras: Word Games experienced substantial weekly downloads, consistently above 60K, peaking at approximately 89.8K in mid-April. Weekly revenue showed modest gains, peaking at $61 in mid-April and maintaining around $38 by the end of June. The game sustained a high number of weekly active users, starting at 600.9K and reaching up to 645.6K by early June.
For a comprehensive analysis and more insights, visit Sensor Tower.